Comments

Log in with itch.io to leave a comment.

(1 edit)

Anydice code:

output d{4,1,1,1,1,1,1,1,1,1}+2d{1,0,0,0,0,0,0,0,0,0} named "Target 1"
output d{4,4,1,1,1,1,1,1,1,1}+2d{1,1,0,0,0,0,0,0,0,0} named "Target 2"
output d{4,4,4,1,1,1,1,1,1,1}+2d{1,1,1,0,0,0,0,0,0,0} named "Target 3"
output d{4,4,4,4,1,1,1,1,1,1}+2d{1,1,1,1,0,0,0,0,0,0} named "Target 4"
output d{4,4,4,4,4,1,1,1,1,1}+2d{1,1,1,1,1,0,0,0,0,0} named "Target 5"
output d{4,4,4,4,4,4,1,1,1,1}+2d{1,1,1,1,1,1,0,0,0,0} named "Target 6"
output d{4,4,4,4,4,4,4,1,1,1}+2d{1,1,1,1,1,1,1,0,0,0} named "Target 7"
output d{4,4,4,4,4,4,4,4,1,1}+2d{1,1,1,1,1,1,1,1,0,0} named "Target 8"
output d{4,4,4,4,4,4,4,4,4,1}+2d{1,1,1,1,1,1,1,1,1,0} named "Target 9"
output d{4,4,4,4,4,4,4,4,4,4}+2d{1,1,1,1,1,1,1,1,1,1} named "Target 10"

Where

  • 1 = Strong Failure
  • 2 = Failure
  • 3 = Weak Failure
  • 4 = Weak Success
  • 5 = Success
  • 6 = Strong Success
(1 edit)

That's awesome, thanks for doing that! I'll add it to the doc, cheers!
EDIT: Added to the document, with credit. Thanks again :)