A downloadable Solo roleplaying guide

It can be all too easy to get caught up on the rules of roleplaying games, and forget about the actual roleplaying - "playing a role", inventing a story, and having an immersive imaginative experience.

This guide describes an accessible and easy way to get started in the art of Solo Roleplaying, without rules or a system. 

There are no stats or numbers. Instead you rely on your knowledge of the characters, the in-world logic of the setting, and the natural flow of the story. 

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(9 total ratings)
Authormothteeth
GenreRole Playing
TagsCozy, Dice, journaling, Solo RPG, storygame, Tabletop role-playing game

Download

Download
Freeform Solo Roleplaying - A Guide - v0.9.11.pdf 5.7 MB

Install instructions

Thank you for downloading The Solo Roleplaying Guide. Have fun! :)

If you like what you read here, you might be interested in my freeform solo game, Of Moon and Leaf: https://mothteeth.itch.io/of-moon-and-leaf

Development log

Comments

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Does there happen to be a discord or anything for this system :0

(1 edit)

Sorry, no. But if you sit alone in the forest at midnight on the full moon, you may find yourself able to commune with others of like mind... :)

More seriously, though, if you're looking for discussion of freeform and other styles, you'll find some great conversations and theory in the NSR Cauldron discord. There are some very knowledgeable and passionate people there.

this is the perfect introduction for me, actually! thank you for writing it <3
considering how i'm not all that interested in playing rpgs in groups, having the succinct explanation on how to do it solo is really appreciated :o

(+2)

Thank you! Let me know if you have any feedback, as I've been considering how I might update this guide (or if I should just leave is as is.) 

after a reread, i think i only have 2 main ideas:
A) how/where to start after the character creation (things like blank page syndrome)
B) adding a PDF table of contents (unless my browser is the issue lmao.)
but i still think you're solid either way!

Thanks for that. Addressing blank page syndrome is a good suggestion. :)

(+1)

Hey! So I came to the conclusion that I much prefer freeform roleplaying games around the time you posted your guide on Reddit and Discord.

We pretty much came to the same conclusions so I'm glad you wrote that and put it out there!

Long story short, thinking in story-world logic has been a game (lol) changer for me. Relying on it allows me to improvise on the spot because my focus is entirely on the fictional situation and not on some stats.

I use a method that might interest you!

Success/failure roll

  • 2d6, 
  • Target is always 8. 
  • Roll 3d6 and keep lowest/highest 2 if the intended outcome is un/likely to happen.
  • If it's super high, super succeed. If it's super low, super fail.

Pretty basic. Thanks to Grok?!, I've added an additionnal layer to that :

  •  if the character fails, the player may turn the failure into a success and inflict a complication on the character. (Item used breaks or depleted, contact is angry, etc.) 
  • The lower the roll, the more intense the inflicted complication.

It's super easy and adds a bit of drama after failed rolls. The choice between failure and a complication might not be easy to do and is a fair source of tension, I find. 

Had a lot of fun with this, again thanks for the guide! Happy gaming

(+1)

Hi :) Thanks for the kind words. I appreciate the encouragement, and I'm glad you like the guide. 

I like nice simple dice mechanics like the one you described, thanks for sharing. I tend to use different kinds of dice rolls on any given day, depending on what mood I'm in or which dice I happen to have sitting in front of me (or, more often than not, which indie games I've recently read). I have a bit of a preference for d10 because I just find percentages so straightforward to think about, but I love the simplicity cozy familiarity of six sided dice almost as much.

I'm going to drop a totally unsolicited recommendation on you. Wightbred's "Named" - https://wightbred.itch.io/named I mention it partly because it might interest you if you like the ideas you found here, and also it has a quite interesting d6 based dice mechanic that allows rerolls with amplified consequences. 

Happy gaming, and thanks for saying Hi :)

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(+2)

Thanks for the feedback :) I am definitely intending to release an expanded version of the text in future, so I really appreciate your comments. Cheers!